We sat down with Haruki Satomi to discuss topics from childhood memories to Finnish culture.
Making a successful free to play game is not easy, but it’s probably the most fun thing you could do.
Hear from Rovio UX designer, Gonzalo Vazquez, about the concepts that guide UX design in Rovio’s Puzzle Studio.
The pigs are doing their part to provide sustainable energy in the best way they know how.