>Sustainability Achievements

Sustainability Achievements

Page sustainability-achievements

Sustainability highlights of 2024.

 

New sustainability strategy:

Our new sustainability strategy was created in late 2024. Since a lot had changed since launching our previous sustainability strategy it was time to revise our approach. After analyzing our current business strategy and taking in the learnings from our double materiality analysis we kept the existing structure of three key focus areas but refreshed the naming and revisited the goals under each area.

 

Steps towards neuroinclusion:

We rolled out neuroinclusion efforts such as implementing workplace adjustments (e.g., silent working space), introducing neuroinclusive meeting guides, launching a neurodiversity working group and celebrating Neurodiversity Celebration Week. We also advocated for neuroinclusion within the game industry by sharing learnings at industry conferences.

 

RovioCon Games for Good Track:

At RovioCon Google 2024, for the second year in a row, our Games for Good track highlighted how games and gaming companies can create positive impact by focusing on building diverse and inclusive teams, recognizing hidden biases in AI, using mobile games to support environmental causes, and promoting understanding of neurodiversity in the games and tech industries.

 

Birds helping Birds – Earth Day 2024:

Aligning with Earth Day’s “Planet vs. Plastics” theme, our Birds Helping Birds campaign featured themed in-game events in our three titles, a social media initiative, and branded visuals on the Times Square Billboard. In partnership with EARTHDAY.ORG, we launched a website to educate our players about the impact of plastic pollution on birds. Rovio made a donation to support EARTHDAY.ORG’s work on protecting our planet.

 

Sustainability at Rovio's core.

  • 2023

    Playbook for Inclusive Game Development and Marketing

    We launched the Playbook for Inclusive Game Development and Marketing to address various development areas, such as inclusive player research, character design, and game accessibility, supporting our teams in creating games that embody our inclusivity values.

  • 2023

    Joined Better Games Together

    We joined Better Games Together (BGT), a collective of Finnish game studios that share the goal of making our companies, as well as the wider industry, more accepting of LGBTQIA+ people.

  • 2023

    Games for Good Track at RovioCon

    RovioCon Google 2023 was a fantastic forum for exploring essential topics together. For the first time, we hosted a whole track focused on the impact and role of games in making our world a better place and why game companies should care about it.

  • 2023

    Green Game Jam 2023

    We participated in Playing for the Planet’s Green Game Jam for the fourth year in a row, with a record number of our games joining. With different events & activities in Angry Birds Dream Blast, Angry Birds Journey, and Angry Birds Match 3, we raised awareness and donated to enable valuable fieldwork for the Amazon ecosystem.

  • 2022

    Becoming carbon neutral

    During 2022, we reached carbon neutrality within our value chain emissions (Scope 1, 2 and 3) matching our emissions with voluntary carbon market credits

  • 2022

    Appointment of Head of Diversity, Equity, and Inclusion (DEI)

    We continued to strengthen the sustainability focus by hiring a Head of DEI in September 2022.

  • 2021

    Renewed Collaboration with UNICEF Finland

    We continued the work with UNICEF Finland to support and give a second chance to the most vulnerable adolescent girls in and out of school in Senegal.

  • 2021

    Appointment of Chief Sustainability Officer

    Heini Kaihu was appointed as CSO in September 2021. Reflecting the importance of the CSO role, Heini sits in the leadership team.

2019 - 2020

  • 2020 – Materiality analysis: Sustainability materiality analysis was conducted.
  • 2020 – Player Safety Policy: The published Player Safety Policy clarifies our approach to user generated content in our games.
  • 2020 – Climate change campaigns: Raising awareness for climate change and reforestation in Angry Birds 2 as a part of Playing for the Planet’s Green Game Jam.
  • 2019 – Playing for the Planet alliance: Playing for the Planet alliance was founded by UNEP, Rovio and some of the biggest names in the gaming industry.
  • 2019 – Ranking first in diversity: Rovio ranked as number one in the FINDIX study of diversity in Finland among Nordic public companies in the category of mid-size companies.
  • 2019 – Setting a CO2 emission target: An ambitious target was set to calculate and compensate the CO2 emissions generated by players’ mobile devices.
  • 2019 – Donation to UNICEF’s education fund: Angry Birds 10 years celebrations culminated in a USD 100k donation to UNICEF’s Education in Emergencies fund.

2014 - 2017

  • 2017 – Partnering with WWF: Earth Hour themed Angry Birds Friends tournament was organized in 2017 and 2015.
  • 2016 – Leading GDPR preparation: Rovio led GDPR preparation and actively workshopped with industry peers.
  • 2016 – Climate change work with WWF: Joined forces with Apple and other industry leaders on promoting WWF’s work against climate change in Apps for Earth campaign and supported the fight against AIDS with Games for (RED) campaign.
  • 2015 – Helping Nepal with Red Cross: Supported the earthquake victims with Red Cross through Help Nepal Tournament in Angry Birds Friends and a disaster relief donation of 100k euros.
  • 2014 – FIBS membership: Membership of the FIBS corporate responsibility network was established.