+Location

Espoo, Finland

Do you want a challenge? Do you want your work to reach 10’s of millions of gamers around the globe? Do you feel inspired by being part of developing innovative service for F2P games? If yes, you could be the Client Technology Developer we are now looking for to join our Games Technology team in Espoo, Finland. Your work will include developing Rovio’s Beacon SDK and other tools for our game teams. Our Beacon SDK is integrated in all our games and provides support for our Beacon cloud services, for example, user identity, analytics, advertising, segmentation, payments and third party services. We are presently developing of a native C# SDK for Unity3D to replace our existing C++ SDK. You will work closely with our game developers to find great answers to challenges we face building and operating our games. You will work on projects with other members of our team of developers (client, front-end, server, data, cloud, QA), product managers, and designers to implement versatile solutions Rovio Technology consists of 50 professionals providing our games teams with the means to bring their games to life every day. We serve tens of millions of players, host some of the most cutting edge cloud services out there, serve thousands of requests per second from all corners of the globe, capture 4 Billion of analytic events per day and over 1TB of data per day, and run over 1000 instances on Amazon AWS. We are looking for someone who has: C# programming skills plus experience with Unity 3D, Android, iOS with ideally 5+ years experience Passionate about games and building technology and services for games developers Practical experience working in Agile software development teams using Scrum or Kanban Team player mind-set with good communication skills especially in English and have a can-do attitude It’d be great if you had some of these: Python, C++, Objective C and Java programming experience BSc/MSc in Computer Science or a related technical field Experience with test frameworks and continuous integration systems Interest in emerging solutions and technologies, for example, the use of machine learning in gaming What you get when you join us: We give you the best support we can, helping you to grow and achieve your professional goals Our team is hands-on, open, collaborative and ambitious You will get to work in a truly international environment with more than 15 nationalities in the Technology team Relocation assistance Flexible work hours No crunch; standard work day is 7.5 hours Competitive benefits: such as choice of current gen smartphone and home internet service paid, choice of laptop, lunch and sport vouchers, breakfast, gaming area, gym, sauna When applying please tell us what you would bring to Rovio!Read more

Do you want a challenge? Do you want your work to reach 10’s of millions of gamers around the globe? Do you want to enable the growth of our games? Do you want to optimise our player’s ads experience? In this role, you will shape our Advertising and User Acquisition offering for our games solving complex problems and driving our business. In Q1 2019, to grow our business we spent over $23 Million on user acquisition, and our ads platform mediated over 15 ads sources delivering over 1 billion impressions per month. As a senior developer you will be responsible for concepting, building and maintaining our own services (including yield management, campaign management, native cross-promotion). You will participate in selecting and integrating partner services and tools (including Singular, AppNexus, Facebook, Unity Ads, Vungle, Google). We expect you to lead small project development teams and bring with you strong technology skills ideally including machine learning experience. You will join our Rovio Games Technology team in Rovio HQ in Espoo, Finland. This team consists of 50 professionals providing our games teams with the means to bring their games to life every day. We serve millions of players and host some of the most cutting-edge cloud services out there, responding to thousands of requests per second from all corners of the globe. What you'll take under your wing: Develop and maintain our Ads and UA product offering Research emerging solutions and technologies, for example, the use of machine learning for optimisation Work closely with and lead developers and engineers (client, front-end, server, data, cloud, QA), product managers, designers to implement versatile solutions Identify and resolve performance and scalability issues working closely with our ads operations team Work on other service areas as required (for example segmentation, payments, live ops) Launch, iterate and make a difference What we are looking for? 5+ years of ads / UA service development Excellent with Java. Depth knowledge of relational databases, NoSQL databases and Big Data warehouses Practical experience working in Agile software development teams using Scrum or Kanban Excellent team working skills and leadership Excellent verbal and written English skills Ideally you have these feathers in your cap: BSc/MSc in Computer Science or a related technical field strongly preferred Significant experience with cloud platforms (AWS) Experience with C#, C++, Python and SQL. Competence in Linux Experience with AI and machine learning Agile methods involving Jira, GitHub, pull requests and dailies Passion for games!!! What you get when you join our nest: We give you the best support we can, helping you to grow and achieve your professional goals Our team is hands-on, open, collaborative and ambitious. We do have fun together! You will get to work in a truly international environment with more than 15 nationalities in the Technology team Competitive benefits such as lunch vouchers, breakfast, gym, sauna, gaming area and our various hobby clubs. When applying please tell us what you bring and how you will drive our ads and UA performance. We look forward to hearing from you!Read more

We are now looking for a Front-end developer to join our talented Games Technology Team in Rovio Espoo, Finland! Games Technology works with data and analytics, machine learning, build and submission tools, cloud infrastructure for service and game servers, and their in-house gaming cloud services platform, Beacon, to bring Rovio’s games to life every day. With a multi-national team of talented professionals, Games Technology supports tens of millions of players, hosts some of the most cutting edge cloud services out there, serves thousands of requests per second from all corners of the globe, captures 4 Billion analytic events per day and over 1TB of data per day, and runs approximately 1300 instances on Amazon AWS. All of these services and tools enable successful live operations in Rovio’s games, allowing game teams to optimize player engagement and monetization. As a Front-End Developer you will help us provide the best possible tools to our game developers and support teams, so they can manage games and provide world-class player experiences. You will help to build web applications and related backend APIs using state of the art tools like Angular, creating services that will enrich our player’s experience. Your responsibilities as a Front-end Developer will include: Architect and build efficient and reusable front-end systems that drive complex web applications Work closely with UX designers, product managers and servers engineers to implement versatile front-end solutions to tricky web development problems Participate in the design process, gathering requirements across groups including games, marketing, ads, user acquisition, customer support teams. Identify and resolve performance and scalability issues Launch, iterate and make a difference. Provide front-end coding expertise, and be ready to make our products better for our users. We are looking for someone who has: 5+ years of recent front-end development work experience Strong working knowledge of modern Javascript, HTML, CSS, AngularJS & Angular 2 Excellent team working skills Passion to grow and learn Strong verbal and written English skills Ability to think creatively to solve concrete and real problems You are familiar with front end architecture standards and follow industry best practises Ideally you have: BSc/MSc in Computer Science or a related technical field strongly preferred Potential to work full-stack: Java and C# Experience with multiple web clients on desktops and mobile devices Passion to work in all parts of software development lifecycle from planning to testing, documentation and deployment Practical experience working in Agile software development teams using Scrum or Kanban Experience with Cloud platforms (AWS) Understanding of mobile game development Genuine interest in games What you get when you join us We give you the best support we can, helping you to grow and achieve your professional goals Our team is hands-on, open, collaborative and ambitious. You will get to work in a truly international environment with more than 15 nationalities in the Technology team Don't keep us waiting - send your application already today!Read more

Do you want a challenge? Do you want your work to reach 10’s of millions of gamers around the globe? Do you want to enable the growth of our games? Do you want to drive our ads business? If yes, you might be the Senior Product Manager we are now looking for to join our dynamic team in Espoo, Finland! In Q1 2019, to grow our business we spent over $23 Million on user acquisition, and our ads platform mediated over 15 ads sources delivering over 1 billion impressions per month. We are looking for someone ambitious that wants to push us to the next level! In this role, you will shape our user acquisition, programmatic ads and cross-promotion offering for our F2P games. You will working closely with our games, ads and UA teams to define our roadmap. Then you will lead work with our internal R&D team and external partners (including Singular, AppNexus, Facebook, Unity Ads, Vungle, Google) to deliver for our customers. You will join our Rovio Games Technology team. This team consists of 50 professionals providing our games teams with the means to bring their games to life every day. We make this happen through cloud-based services that enable the live operation, player engagement and monetisation of our games. What you’ll take under your wings Drive our user acquisition and programmatic advertising product vision - seeking for innovation to drive our games growth through UA tech and games revenue though our in-house ads service Maintain roadmap and related epic pages gathering and prioritise input from our UA, advertising, and game teams Act as Product Owner in agile development team Design EPICs and stories in enough technical detail before implementation Ensure an end-to-end experience is delivered to our user acquisition team, advertising, business intelligence, and game teams Ideally you have these skills: 5+ years of work experience as a Product Manager in mobile advertising and/or user acquisition Experience of agile development - working with developers (data, front-end, client, server), UX designers and QA engineers. Ideally, you are a Certified Scrum Product Owner Deep experience with several of the following: Attribution, UA campaign optimisation, programmatic ads (DSP, SSP), ads mediation, cross-promotion, ad networks, RTBs, Ads/XP placements. You should have a robust understanding of technology and terminology in these domains Strong data driven approach leveraging big data insight to drive development and optimisation. Experience with machine learning a strong plus. Ability to understand customer needs and translate them into technical deliverables for our developers Able to work with and manage implementation with partners BSc/MSc in Computer Science or a related technical field strongly preferred As a person you are: Hands on, delivery focused and ensure we deliver customer-centric products – it just works beautifully Strong communicator with the ability to influence senior decision makers Self-starter with a high level of self-direction, motivation and energy What you get when you join us: We give you the best support we can, helping you to grow and achieve your professional goals Our team is hands-on, open, collaborative and ambitious. You will get to work in a truly international environment with more than 15 nationalities in the Technology team When applying please tell us what you bring and how you will drive our product! Remember to include a cover letter and CV.Read more

Are you an awesome artist, passionate about making commercially successful games and creating the very best art to delight players? Great! We at the Battle Studio are looking for a talented 2D Game Artist to help us with current and upcoming titles. The Battle Studio is focused on cutting-edge mid-core games. Be part of a senior team with a flat hierarchy and high ambitions where strong ideas, collaboration and commitment shine above all. You’ll be working closely with the Art Director to create high production value game assets for our games. We’re looking for a “generalist” who will explore a wide range of ideas as we develop our games full of appealing characters and beautiful environments.Read more

Can you breath life in to static objects and bring personality in to game characters? We are looking for an experienced animator to join us on our quest to create new industry leading IPs and expand the Angry Birds franchise in new and surprising directions. On this quest you will be joined by the award winning teams and talented people at our internal Puzzle Studio. Rovio’s Puzzle Studio is the home of the passionate team behind Angry Birds Match, Angry Birds Friends, the newly launched Angry Birds Dream Blast, and other unreleased games currently in production. The studio strives to create puzzle games that are instantly fun, but that can also turn into years-long hobbies. Puzzle Studio is also exploring new ways to use narrative and character worlds in casual mobile games, with the aim of creating a true emotional connection that stays with players even when they’re not playing. Ultimately, you’ll be responsible for the animations of your project, but you’re also expected to play a big role in development of the game in general; crafting its IP, story, and characters through concepts and storyboards, as well as creating various production quality art assets in to the final product. Your responsibilities as Senior Game Animator will include: Defining animation style for your projects Animating assets to be used in the game and its marketing Managing and directing animation outsourcing, if and when needed Concepting and storyboarding key moments and characters Producing high quality art assets We are looking for someone who has: 6+ years in games industry or equivalent field Good understanding of modern animation pipelines 2D & 3D Experience in at least one 2D animation package (Spine, Anima2D, or similar) Experience in at least one 3D animation package (Maya, Max) Prior experience working on Unity game projects Great personality and attitude Great teamwork and people skills Good track record and impressive portfolio and reel Fluent in English, and strong verbal and written communication skills The position is full time, and requires the candidate to relocate to Finland. The position is in our Espoo Headquarters, just few hundred meters from Helsinki border and less than 10 minutes metro ride from downtown Helsinki. What you get when you join us: Career development: we help you grow and achieve your professional goals. Relocation assistance Competitive salary based on Helsinki cost of living Flexible work hours No crunch; standard work day is 7.5 hours We have fun! We are a community that is hands-on, open, collaborative and ambitious. Truly international environment: you will hear a number of languages in our workplace and can join a variety of activities that we come up with together. Work with top talent in the gaming industry! Competitive benefits: such as choice of current gen smartphone and home internet service paid, choice of laptop, lunch and sport vouchers, breakfast, gaming area, gym, sauna The feeling of a small startup in a financially stable environment. If you’re interested in hearing more don’t hesitate to send in your application (CV, Cover letter, and portfolio). We will fill the position the moment we find a suitable candidate.Read more

Are you eager to apply your devops talent and craft in bringing mobile F2P games to life? Does the term “Infrastructure as Code” make your heart sing? Do you have vision and drive on how to do cloud operations and site reliability engineering at scale? If so, you might be just the SRE/Devops Engineer we are looking for to join our Cloud Operations team in Espoo, Finland. Your responsibilities as SRE will include: In this position you will be part of a central and highly respected team at Rovio operating, supporting and developing our Cloud Platform designed for automation, scalability and operational simplicity. The Rovio Games Cloud Platform serves hundreds of millions of users responding to thousands of requests per second from all corners of the globe. Joining us now you will get to play a significant role in how we migrate to containerizing major parts of our platform and how we take our current cloud infrastructure automation to the next level. You will get a chance to work with and master a wide variety of technologies and your work will have a real impact on the direction and quality of our services. As you grow into your role you will be looked to company-wide as an expert in all things related to cloud infrastructure and its architecture, and your team will give you all the support you need to get there. We are looking for someone who has: 3+ years hands-on experience with devops/linux system administration and working experience with the concepts of automation and Infrastructure as Code Strong knowledge and experience with AWS (other cloud providers a plus) Troubleshooting and root cause analysis skills Scripting skills (e.g. Python, shell) Analytical and data-driven mindset, ability to independently evaluate, implement and operate complex systems Excellent team work and social skills Ideally you have: Experience in centralized configuration management and automation tools (e.g. Terraform, Ansible, Consul, Packer) Experience with containers and their orchestration (Docker, ECS, Kubernetes) Experience operating NoSQL/RDBMS databases (eg: Cassandra, Riak, PostgreSQL) Experience in Rest-API based services Experience in deploying and operating log collection management and monitoring systems (e.g. Logstash, Kibana, Zabbix, Grafana, Prometheus) What you get when you join us: We give you the best support we can, we help you grow and achieve your professional goals. We do have fun! We are a family-like community that is hands-on, open, collaborative and ambitious. You will get to work in a truly international environment: you will hear a number of languages in our workplace and can join a variety of activities that we come up with together. Great opportunity to work with top talent in the gaming industry! Competitive benefits such as a cell phone of top models, a laptop you feel comfortable with, lunch and sport vouchers, breakfast, gaming area, gym, sauna and more. The feeling of a small startup in a financially stable environment. If you’re interested in hearing more don’t hesitate to send in your application, we will fill the position the moment we find a suitable candidate. Remember to include a cover letter and CV.Read more

Are you an awesome artist, passionate about making commercially successful games and creating the very best art to delight players? Awesome, we at the Battle Studio are looking for a talented Concept Artist to help us with current and upcoming titles. The Battle Studio is focused on cutting-edge mid-core games. Be part of a senior team with a flat hierarchy and high ambitions where strong ideas, collaboration and commitment shine above all. You’ll be working closely with the Art Director to create unique visual style for our games. We’re looking for someone highly creative who will collaborate with us to explore a wide range of ideas as we develop our games full of appealing characters and interesting environments.Read more

Are you excited about mapping out a visual style that will come alive in a game? Do you love crafting ideas and iterating on them, until they are just right? Are you thrilled by competitive games? Within Battle Studio, we are creating cutting-edge mid-core games and establishing new IPs. Excitement is brewing as the team prepares to tackle ambitious goals. You’ll be working closely with your game team to create high quality assets for our games. The role is very broad and you should be ready to tackle many different kinds of tasks, ranging from creative challenges to implementation tricks.Read more

As a Narrative Director, you will define and lead the narrative craft at Puzzle studio and at Rovio. Puzzle studio is the home of the passionate team behind Angry Birds Match, Angry Birds Friends, the newly launched Angry Birds Dream Blast, and other unreleased games currently in production. The studio strives to create puzzle games that are instantly fun, but that can also turn into years-long hobbies. Puzzle Studio is also exploring new ways to use narrative and character worlds in casual mobile games, with the aim of creating a true emotional connection that stays with players even when they’re not playing. You will lead the games business unit story craft by: Ensuring the development of the Angry Birds IP narrative with the Rovio games Enhance the narrative driven thinking with the Rovio games overall Developing at least on one game’s story (leading the craft by example) Constantly improving internal and external capabilities to create the stories Coaching the people working on the stories at Rovio game studios Also, you will work in close collaboration across the teams to develop and ensure narrative elements that strengthen emotional engagement, brand loyalty and player retention, and ensure tonal coherence and consistency for the player experience and the IP. Narrative Director will function as the central resource for all things narrative-related (world building, story, structure, character, context, dialogue, etc.). As additional task you will also ensure the quality of the localization by working closely with the localization team - challenging them to bring the best possible quality on all the localized languages. Additionally, you will be ensuring coherence of the Angry Bird’s brand across games in terms of storytelling. Other key tasks and responsibilities: Reviewing, giving feedback and contributing creatively to multiple game projects Ensures the craft development in Rovio Participate to define the themes and tones that support the game’s creative vision Collaborate with development teams to brainstorm creative ways to encapsulate a game’s core mechanics through story and narrative Help to establish the tone of the game world and proposing creative and efficient ways to effectively present this world to the player in collaboration with development teams Finding and steering external writers Identify narrative problems and finding creative solutions with development teams Lead the narrative strategy and ensure its constant communication to the development teams Collaborate with the different teams (level designers, game designers, artists, animators, audio designers, etc…) to ensure that all the narrative elements are correctly integrated Share and coach on topics of narrative design to other experts, providing insight and narrative expertise to sister discipline leads such as production, art, game design and audio Identify and communicate best practices for everything related to narration in games Be an active member of a work group in charge of ensuring the integrity of the Angry Bird’s license. You will need to have: Experience on leading a creative team Extensive knowledge of interactive storytelling, plot, and structure - preferably with F2P mobile games Proven ability to build worlds that players love and believe in on mobile F2P games Professional experience as a writer in the mobile game industry The ability to craft sharp, clear dialogue for diverse target audiences A strong ability to communicate ideas through verbal, written and visual means Ability to switch between different writing styles and tones Ability to work independently or as part of the design team Keen interest in sharing learning across Rovio Experience on steering externals If you are interested, please do not hesitate to send your CV and cover letter today!Read more