Senior 3D Generalist

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Senior 3D Generalist

17.08.2023 Art Permanent Open position Apply here
At Rovio Toronto we are a small (and mighty!) team of passionate gamers. We have a knack for working with high profile brands and taking them to new heights in highly enjoyable and fresh games. Our current focus is mobile with aspirations to explore other platforms in the mid/long term as we recognise new opportunities in our constantly evolving market. Our human-scale keeps us nimble and means that everyone has a meaningful part to play.

We value transparency and candor, empowering each other to do our best work and achieve true work/life balance. Our hybrid work model allows for flexibility while still maintaining a strong sense of community.
Join us and help us build a culture of trust, passion, and innovation!

This position will be focused on environments (modeling, texturing, lighting). As a 3D generalist you have hands-on experience creating environments, lighting and rendering and you are interested in characters, animation, rigging and are passionate and uniquely focused on all things 3D. You probably “can do it all” and if you don’t “you want to learn it all”. As a 3D generalist at Rovio you will help design the visual identity of our games and contribute not only as a 3D artist, but also as a key creative stakeholder by participating in content playtest and planning meetings. You will help design the content pipeline / toolchain and 3D workflows, you will create high quality production assets from scratch, but also help optimise and integrate pre-existing and externally sourced assets.

Responsibilities:

  • Work in a wide range of styles (from mainstream mobile chunky to paper cut out / stop motion, from textured hand painted to polished feature animation quality) and create high quality stylized 3D assets for our mobile games.
  • Optimise, integrate assets, set up level art, light scenes and set up shaders in Unity.
  • Create layouts, pose characters, light scenes and renders for marketing assets.
  • Collaborate with the Art Director in establishing the visual direction for our games.

You'll do great in this role if you have:

  • Experience in creating a variety of stylized 3D assets (environments, characters, props) in a wide range of styles (sculpting / modeling / retopo / bakes).
  • Knowledge of 3D applications (blender, 3ds max, maya, Zbrush, Gravity Sketch, Nomad Sculpt, and so on).
  • Experience creating textures and shaders in Photoshop / Procreate / Substance Painter / Designer / Unity.
  • Experience in lighting and rendering in engine and pre-rendered (blender, V-Ray, Arnold, and so on).
  • Previous experience working as a prototype artist in Unity (setting up scenes, integrating content, debugging).
  • Be a champion and ambassador for quality and excellence within the Art Department.
  • Empathy and ability to understand the point of view of others, especially the players.
  • Business level spoken and written English proficiency.

  • Please, remember to submit your portfolio with visual overviews of projects and pieces of work that you've managed or been involved with.

Interview process:

  • First meeting: You will meet the hiring manager. Before diving deeper into your skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role.
  • We will ask you to take a small test where you will create a small 3D asset.
  • Second meeting: You will meet some of our 3D Craft Leads and discuss the test and topics related to it (as a group meeting or as a series of 1 on 1s). 
  • Final round: You will be invited to meet the game team lead and team member(s).

Do you have everything we’re looking for? Of course not! No one does. If you feel strongly you have something to contribute to our team then please apply anyways! 

Rovio is committed to building an inclusive workplace and we encourage a full range of diverse and talented candidates to apply for our open positions. 

Our community of Rovians is made up of people from over 50 nationalities who each bring their own unique perspective to their craft and their projects. We believe diversity is the key to making the best games and entertainment for global audiences, allowing us to innovate by transforming existing ideas by adding our continuously evolving knowledge.

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We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com.

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