+Location

Stockholm Metropolitan Area

Rovio’s Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles in the RPG genre, with the Angry Birds brand and also new original IPs. Our ambitious teams are full of passionate RPG players who are eager to leave their mark. We describe our approach to this wide genre as “lean RPG” – we strive to create games that are approachable, but retain the deep mechanics and late game that RPG players know and love. When making games with our lean RPG approach, we employ the design pillars of approachability, fresh core gameplay, a focus on our super fans, and creating living game experiences through live-ops. Our development is driven by our players. We use data to provide insights into our players’ needs, and we always strive for improvement through continual iteration. We are looking for an experienced and passionate Game Developer to join our successful Lean RPG Studio in Stockholm, Sweden. We believe in genre mastery and every new lean RPG must be better than the last one. You will be working on the prototype factory which is developing new groundbreaking RPG hits. There are opportunities to work on and keep improving our already world class games as well! Responsibilities: Implement game features with other developers in the team Work with server developers for seamless backend integration Optimize the games to run smoothly on mobile platforms Participate in prototyping new game features Who we think will do great in this role has: Minimum 3 years of commercial game programming experience Minimum 1,5 years of game development experience with Unity Strong programming skills with C# Experience with debugging, profiling and performance optimizations Good understanding of mobile platforms and hardware Experience with F2P games both as a developer and a player Analytical problem solving skills We’d love if you have some of these: Knowledge of game architecture and technologies Experience with unit tests and test driven development (TDD) Recruitment process: 1. First meeting: before diving deeper into your tech skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio. 2. Code test as homework: We would like to know better your coding skills and it is an opportunity for you to present what you are capable of. 3. Second rounds: Technical interview with our developers along with a discussion with the game team. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop. Don't keep us waiting but send your application already today! ---- What you get when you join us Careers at Rovio About RovioRead more

Rovio’s Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles in the RPG genre, with the Angry Birds brand and also new original IPs. Our ambitious teams are full of passionate RPG players who are eager to leave their mark. We describe our approach to this wide genre as “lean RPG” – we strive to create games that are approachable, but retain the deep mechanics and late game that RPG players know and love. When making games with our lean RPG approach, we employ the design pillars of approachability, fresh core gameplay, a focus on our super fans, and creating living game experiences through live-ops. Our development is driven by our players. We use data to provide insights into our players’ needs, and we always strive for improvement through continual iteration. We are looking for a Senior User Experience Designer to join our Stockholm Studio. The Senior User Experience Designer works directly with project teams and stakeholders to ensure great user experience across key games in the Studio. You will work in the project team and support the game team in different phases of development by visualizing, prototyping and documenting the UX and UI design. You will ensure the UX design is in line with the overall vision of the game and helps executing on that vision. Responsibilities: Be responsible for the UX design on key projects Drive the development of tools, best practices, processes, techniques and methodologies in the game teams to ensure the craft keeps developing Share learnings and review designs with other designers Work together with the user research team, designers and game leads to understand player research and validate UX designs Establish with the Product Lead and Lead Game Designer the key design drivers and player goals for the game. Can communicate UX design drivers, goals and KPIs for game on a studio level Work hands-on with studio priority project(s) and can be embedded on a project depending on project/studio needs. Has the overall ownership of the UX design in a game project they are working on Work hands-on and collaboratively with designers, developers and artists to implement UX solutions and user interfaces into the game Test and benchmark competitor products, drawing learnings and insights from them Follow current trends and how the market and industry is developing Who we think will do great in this role has: 5+ years experience in designing UI/UX for games and mobile devices with an understanding of mobile design principles Advanced knowledge of UI/UX design through degree, or equivalent in human computer interaction (HCI), psychology, interaction design, or product design related subject. Proven UXD skills and have been the main contributor of UX design on multiple internally developed games titles in production, soft launch and global launch Excellent written and spoken English Excellent skills in Adobe Illustrator/Photoshop/Experience Designer and other relevant design tools Ability to craft visually appealing, consistent and functional UI art assets to a high quality that align with art direction Excellent communicator in giving, seeking and receiving feedback and can constructively review and critique the design made by others Excellent analytical and problem-solving skills, with the ability to visualize and clearly communicate decisions to team members through UX design deliverables Ability to create and adjust designs based on findings from quantitative (“big data”) and qualitative (user tests, peer reviews, surveys) data Understanding socio-cultural and contextual aspects We’d love if you have some of these: Understanding of hardware limitations and possibilities Basic coding and scripting skills in Unity are considered a plus Understanding of localization/ internationalization requirements Recruitment process: 1. First meeting: before diving deeper into your tech skills, we want to know who you are, what your experience has been to date and what motivates you. This is also an opportunity for you to learn more about Rovio. 2. Second rounds: Technical interview along with a discussion with Stockholm design team members. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop. We also try to give you a chance to meet the wider team. 3. A test will be provided. 4. A final meeting might be required to review the test with you. Submit your CV today. We look forward to hearing from you! ---- What you get when you join us Careers at Rovio About RovioRead more

Rovio’s Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles in the RPG genre, with the Angry Birds brand and also new original IPs. Our ambitious teams are full of passionate RPG players who are eager to leave their mark. We describe our approach to this wide genre as “lean RPG” – we strive to create games that are approachable, but retain the deep mechanics and late game that RPG players know and love. When making games with our lean RPG approach, we employ the design pillars of approachability, fresh core gameplay, a focus on our super fans, and creating living game experiences through live-ops. Our development is driven by our players. We use data to provide insights into our players’ needs, and we always strive for improvement through continual iteration. We are looking for a skilled, versatile, and enthusiastic QA professional to strengthen our studio in Stockholm, Sweden. This is a fixed-term position for up to roughly 6 months, until end of December 2020. Responsibilities Support QA Lead and the development team in reaching great product quality Provide timely and accurate visibility to product quality for stakeholders Facilitate execution of project's test activities, Internal and External Test design and planning, including creation and maintenance of test cases Who we think will do great in this role has: Professional experience in the video games industry Excellent collaboration and communication skills Experience in JIRA Ability to prioritize tasks and operate well under pressure Excellent troubleshooting skills We’d love if you have some of these: Experience in Unity Experience in working with outsourced and/or distributed teams Send your application over now - we look forward to hearing from you! ---- What you get when you join us Careers at Rovio About RovioRead more

Rovio’s Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles in the RPG genre, with the Angry Birds brand and also new original IPs. Our ambitious teams are full of passionate RPG players who are eager to leave their mark. We describe our approach to this wide genre as “lean RPG” – we strive to create games that are approachable, but retain the deep mechanics and late game that RPG players know and love. When making games with our lean RPG approach, we employ the design pillars of approachability, fresh core gameplay, a focus on our super fans, and creating living game experiences through live-ops. Our development is driven by our players. We use data to provide insights into our players’ needs, and we always strive for improvement through continual iteration. We are looking for a Senior Product Manager with a proven track record of success in mobile F2P games and strong analytical passion to join the team behind the flagship title Angry Birds 2. The team has created one of the largest comebacks in the gaming industry. Angry Birds 2 was struggling after launch and used data to turn the game around to be consistently in the top 80 grossing charts. Our culture makes it so anything can change and everything can be tested. You will be working closely with analysts and game designers throughout the organization in order to analyze and communicate conclusions from live data, create new opportunities for enhancing the game economies and optimize the use of existing ones. You will be facilitating the knowledge sharing within our Games unit and support the Game Leads, Product Managers and game development teams in the company. To thrive in this position, the candidate will need excellent social skills to be able to work with anyone from creatives to finance. They must demonstrate the ability to explain complex subjects to anyone. They must be able to clearly define suggestions and work with the game team to accomplish their goals. Responsibilities: Be the champion to lead and challenge the team on F2P design and event optimization Work very closely with the Game Lead, Designers and BI to support them in setting the vision and priorities for the game development Design, manage and constantly optimize the games’ economies combining analytical and creative inputs Analyze product KPIs, A/B test results and available data Communicate analytical findings to the team, and recommend changes or new areas of focus Be the owner of live operations, manage, analyze, and balance all events and offers in the game Communicate the current KPI’s and results of the game to other product managers and games management Who we think will do great in this role has: 5+ years of experience with F2P games Worked on a live F2P mobile game with a proven track record of success Strong analytic skills and experience with metrics-driven decision making Deep knowledge on user engagement and games with F2P business models Strong verbal and written communication skills Experience in A/B Testing and working directly with data analysts/scientists Ability to tell a story with data, after receiving it in raw form Ability to guide designs to make the best product possible Passion for games and an exhaustive knowledge of noteworthy industry trends Fluent English skills In case you'd be moving from abroad, we'll offer you relocation support and make sure you have a smooth start with us in Stockholm. Don't keep us waiting but send your application already today! ---- What you get when you join us Careers at Rovio About RovioRead more

Data is at the heart of everything we do at Rovio. It enables us to continually improve our games and provide incredible experiences for the millions of users who play our games every day. All of this data is only valuable if it can be used to guide our day to day operations. It is the job of Business Intelligence to turn that raw data into actionable insights for Rovio’s games teams and other business units. The Business intelligence team aims to empower Rovio’s teams with insightful data, and also with relevant tools and models that support decision making. We are now looking for a passionate Senior Data Analyst, Team Manager to join our Stockholm Studio. This senior role in the studio will have a key position in growing our games, on top of the team leadership duties. We expect you to be a gamer at heart with ROI on the top of your mind. To thrive in this position you will need excellent social skills to be able to work with anyone from creatives to finance and demonstrate the ability to explain complex subjects to them. Additionally, you should be able to clearly define suggestions and work with your team to accomplish their goals. Communication is key to make data actionable. Responsibilities: Designing and evaluating experiments Driving decision making through presentation of work Spreading best practices to analytics and game teams Evaluating and defining metrics Understanding changes in key metrics and long-term trends Building models of user behavior for analysis Building dashboards and reports Building data sets and automating analyses using SQL Designing and evaluating tracking events Providing leadership and support to a team of data analysts Coaching team members to improve their performance and help them advance in their career development Willingness to re-imagine ways of working Who we think will do great in this role has: Passion for gaming and problem solving! 3+ years experience as an analyst or data scientist or product manager Ability to turn analysis into valuable action Excellent communication and cooperation skills Data literacy and quantitative analysis skills Knowledge of advanced SQL Experience in A/B testing design, implementation and decision making High level of proficiency in relevant scripting language(s), e.g. Python or R Understanding of statistical analysis Ability to lead the work of others in the craft and provide constructive feedback Fluent English skills Openness to feedback and ability to work in a fast-paced, constantly iterating environment We’d love if you have some of these: Prior experience working in the gaming industry Prior experience in leading team In case you'd be moving from abroad, we'll offer you relocation support and make sure you have a smooth start with us in Stockholm. Don't keep us waiting but send your application already today! ---- What you get when you join us Careers at Rovio About RovioRead more

Rovio’s Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles in the RPG genre, with the Angry Birds brand and also new original IPs. Our ambitious teams are full of passionate RPG players who are eager to leave their mark. We describe our approach to this wide genre as “lean RPG” – we strive to create games that are approachable, but retain the deep mechanics and late game that RPG players know and love. When making games with our lean RPG approach, we employ the design pillars of approachability, fresh core gameplay, a focus on our super fans, and creating living game experiences through live-ops. Our development is driven by our players. We use data to provide insights into our players’ needs, and we always strive for improvement through continual iteration. Are you an artist passionate about making commercially successful games, creating good looking, user friendly and consistent mobile user interfaces that delight our players? Awesome, we at the Rovio Stockholm Studio are looking for a talented Senior UI/UX Artist to help us with current and upcoming titles. The role is very broad and you should be ready to tackle many different kinds of tasks, ranging from creative challenges to implementation tricks. Responsibilities: Design and complete game visuals from concept to final asset Create quality art in game by following visual guidelines defined by team lead artist or Art Director Create wireframes as well as visual design compositions based on project needs Communicate and coordinate with other team members to find the best solutions from a cross-functional perspective Work independently to complete given assignments Provide time estimates for own tasks Be actively involved in both providing and seeking structured feedback to/from your colleagues Who we think will do great in this role has: 5+ years in game development of 2D/UI 3+ years of professional experience in game art development, preferably in the field of interface design Experience in implementing art in game engines Expertise with Photoshop and/or Illustrator, including a well-developed sense of color and composition Strong conceptualization ability, visual communication ability, and drawing skills An excellent understanding of the principles of interaction design and experience of user-centered design approaches and methods Knowledge of game art optimization, managing the technical visual resources and restrictions Ability to produce interaction concept designs (including navigation and content design) and/or animated prototypes Strong verbal and written communication skills Fluent English skills Collaborative- and consensus-driven approach Ability to collaborate with other team members, managers and producers to understand the high-level requirements and meet that objective with the optimal user-centered solution Open to feedback and enjoy working in a fast-paced, constantly iterating environment We’d love if you have some of these: Experience in animating UI in Unity Ability to prototype using Unity or other tools – from paper to code Knowledge of, and an interest in free-to-play best-practices as they relate to interface design Strong interest in video games An interest in form and typography Strong interest in data-driven approach to optimize art for games business performance Eager to learn and apply new skills in a fast-paced dynamic environment In the Stockholm studio, we keep a flat hierarchy, a high level of transparency, and open communication. Our team is always trying to find ways to improve our projects, tools, communication, and ourselves, while keeping the atmosphere friendly, inclusive, respectful and super supportive. We also respect each other’s time. We make sure that we learn both from our mistakes and our success as we grow both in number and in experience. At the Stockholm Studio you will be working with great co-workers in a team-oriented, informal, international, and inspiring environment. In case you'd be moving from abroad, we'll offer you relocation support and make sure you have a smooth start with us in Stockholm. Send your application over now - we look forward to hearing from you! Remember to attach your CV, cover letter, and portfolio. ---- What you get when you join us Careers at Rovio About RovioRead more

Rovio’s Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles in the RPG genre, with the Angry Birds brand and also new original IPs. Our ambitious teams are full of passionate RPG players who are eager to leave their mark. We describe our approach to this wide genre as “lean RPG” – we strive to create games that are approachable, but retain the deep mechanics and late game that RPG players know and love. When making games with our lean RPG approach, we employ the design pillars of approachability, fresh core gameplay, a focus on our super fans, and creating living game experiences through live-ops. Our development is driven by our players. We use data to provide insights into our players’ needs, and we always strive for improvement through continual iteration. We are now looking for a Senior Back-end Programmer to join our talented Stockholm Studio to work with our top performing games. You need a proven record in implementing and maintaining server back-end. You should have experience and good understanding of designing, implementing and testing server functionalities. You will be working closely with other server and client programmers, game producers and game designers. Your responsibilities as a Senior Backend Programmer: Design, implement and test game backend functionality for games using C# and .Net Core Create, maintain and operate the game server cloud infrastructures Ensure that game backends are efficient, secure and scale well Integrate other cloud services to game servers Participate in designing client/backend communication protocols Work as a team with other developers, designers and artists We are looking for someone who has: Minimum 5 years of server programming experience leading to mastery of relevant skills and technologies Good knowledge and experience of cloud platforms and related technologies, for example AWS or Azure Experience in Rest-API based services Good understanding of SQL and NoSQL databases Strong programming skills using C# Proficiency with Python, Bash or other languages is a strong plus Experience building and operating scalable applications for high load of users Understanding of game architectures and technologies Experience with debugging, profiling and performance optimizations Experience in deploying and operating log collection management and monitoring systems (e.g. Logstash, Kibana, Zabbix, Grafana) Analytical problem solving Don't keep us waiting - send your application already today! ---- What you get when you join us Careers at Rovio About RovioRead more