+Location

Helsinki Metropolitan Area

Rovio’s Battle Studio is all about creating world-class competitive experiences for touchscreen devices that keep players rapt with the rush of winning – and the agony of defeat. Battle Studio made a splash with their award-winning 5-on-5 shooter, Battle Bay, and they are driven by the opportunity to build Rovio’s next mega-hit that will not only top the games chart but also become a world-renowned entertainment IP. ------- Are you a UI Artist passionate about making commercially successful games and creating good looking, user-friendly, and consistent mobile user interfaces that delight our players? Awesome, we at Rovio’s Battle Studio are looking for a talented individual, working together with us to make great midcore titles. Responsibilities: Visualize and design game User Interfaces, including but not limited to HUD, menus, pop-ups, in-app store pages, and loading screens. Make functional and aesthetically pleasing icons that fit the style of the amazing lineup of midcore game titles we are working on. Propose options of different UI looks, offering a broad palette of windows and button styles, color schemes, moods, when exploring UI choices for your project. Work on full UI production pipeline, starting from conceptualization to art and implementation, including animations of graphical elements. Who we think will do great in this role has: At least 3 years of experience in making UI for free-to-play mobile games. Successfully shipped at least one free-to-play mobile game. An artistic background with the capability of making final UI assets and implementing them. A keen eye for interaction design and an understanding of how to make games feel great to play. Experience in using Unity3D, Unreal Engine, or equivalent game engine tool. Experience with Adobe Creative Suite, especially Photoshop. Great communication skills in English to effortlessly speak the language of artists, game designers, and developers. We’d love if you have some of these: Prior practical experience in Unity3D, in particular with UI implementation. Solid understanding of best usability practices. Experience in testing games with actual players and managing feedback. Experience with animated UI elements and Motion Graphics. Experience and passion for midcore games. Passionate and aware of newest industry trends and pop culture. Send your application together with portfolio already today! We look forward to hearing from you! ---- What you get when you join us Careers at Rovio About RovioRead more

Rovio’s Battle Studio is all about creating world-class competitive experiences for touchscreen devices that keep players rapt with the rush of winning – and the agony of defeat. Battle Studio made a splash with their award-winning 5-on-5 shooter, Battle Bay, and they are driven by the opportunity to build Rovio’s next mega-hit that will not only top the games chart but also become a world-renowned entertainment IP. ------- Are you excited about mapping out a visual style that will come alive in our next hit strategy game for mobile? Awesome, we at Rovio’s Battle Studio in Finland are looking for a talented 3D Artist to help us with current and upcoming midcore titles. Responsibilities: Develop the look (characters, worlds) by working together with the Art Director defining the vision and style of the amazing lineup of midcore game titles we are working on. Collaborate with Visual Development Artists to make stylistic decisions on projects, nailing down the final visual treatment of our games. Make characters and composition key images for Splash screens, in-game portraits, narratives, and other marketing images demonstrating high production value. Provide critiques to external and internal Artists, suggesting and guiding on how to improve and polish the game assets to elevate quality. Who we think will do great in this role has: ‘Unicorn’ Character Artist who could make high production value key art assets. Proven portfolio demonstrating jaw-dropping 3D skills. Proficiency in concepting and creating 3D art assets for cartoony/stylized games, reflecting sensibilities of dynamic posing, appealing and lively facial and body expressions, and strong shape language. High proficiency in ZBrush, Maya (or equivalent tool), Rendering tools and Photoshop. Expertise in developing games in Unity, spearheading the transition and vision from the concept stage to animated 3D in-game assets. Very good sense of human and creatures anatomy and proportions. Interest in midcore games, latest design trends, and pop culture. Great communication, organisational and team collaboration skills with fluency in English. We’d love if you have some of these: 10+ years of relevant industry experience Passion and flair for midcore games. Basic sketching skills to explore and communicate ideas. Interest in character backstory, storytelling, world building and definition. Send your application together with portfolio already today! We look forward to hearing from you! ---- What you get when you join us Careers at Rovio About RovioRead more

Rovio’s Puzzle Studio is the home of the passionate team behind Angry Birds Match, Angry Birds Friends, the newly launched Angry Birds Dream Blast, and other unreleased games currently in production. The studio strives to create puzzle games that are instantly fun, but that can also turn into years-long hobbies. Puzzle Studio is also exploring new ways to use narrative and character worlds in casual mobile games, with the aim of creating a true emotional connection that stays with players even when they’re not playing. We are looking for an experienced Art Lead to join us on one of our live games under a new IP that we are eagerly developing it further. We hope you play a big role in this project. In this team, you’ll get to work on a wide variety of tasks from concepts to final assets, and breathe life into them with animation and motion design. As an Art Lead, you will be working closely with your team, Art Director and other support team members. Our goal is to make sure that the IP development is cohesive and consistent, fit for our target audience group, and its concept designs are meaningful and support the gameplay well. Ultimately, you will be responsible for the aesthetic quality of your project and expected to play a big role in the development of the IP, story, technical solutions, and pipelines, which are needed to take the project to new heights. Your responsibilities: Define the art vision for your project Provide high-quality character /environment concepts fit in the gameworld, generate a cohesive and charming game world Work closely with our internal and external partners to make sure from the concepts to the final assets production of your project is one of the best looking games in the market Provide art guidelines to our internal and external partners, to ensure the consistency of the art style of your project Help and work closely with UI/UX artists to make sure your game has the best fluid UX experience, using your understanding of UI flow and game features Using unity well to work seamlessly with the artists and engineers in your team. Mentor and coach junior Artists in your team, make sure your team has a clear shared vision, keep them motivated and keep challenging their creativity as well as production quality Advocate for creative values within the project team Who we think would do great in this role has: 5+ years in the gaming industry or equivalent Expertise with Photoshop and/or Illustrator, including a well-developed sense of color and composition Expertise in at least one 3D modelling package Strong conceptualization ability, visual communication ability, and drawing skills Ability to create both inspiring concepts as well as final game assets Prior experience working on Unity game projects Prior experience working on casual puzzle games Enjoy working in a team which keeps pushing its boundaries in a highly competitive industry Great interpersonal skills with the ability to collaborate with other team members, managers and producers to understand the high-level requirements and meet those objectives with the optimal user-centred solution Strong verbal and written communication skills in English If you're interested, please send your application with portfolio today! ---- What you get when you join us Careers at Rovio About RovioRead more

Are you looking for a career in gaming - one of the hottest industries in the world? Would you like to work in a company that brings joy to millions of people everyday? The Rovio HR Team is a passionate team turning the company strategy into programs and projects focusing on people, organization, and culture. We drive talent and leadership development, design modern people processes, and provide insightful and effective business HR partnership to Rovio business units. Together with all Rovio people, we are building a mission-driven company and culture that makes us one of the best places to work at. We are looking for an HR Manager to work in two main areas: Compensation management and development, HR reporting & People analytics. - Compensation management and development include managing the outsourced payroll ideally in all of our locations and key systems and processes connecting to it. In addition, you would be responsible for further defining and developing our total compensation framework; designing and iterating compensation policies including compensation ranges, structure, short and long-term incentive plans, etc. -HR reporting and analytics include different people reporting varying from regular key metrics and KPI reporting for internal and external needs to more in-depth insights on our talent. People analytics role is new for us, so while we have some ideas of what the framework could look like, you have the opportunity to define it from scratch. When reporting is more focused on what and now, in dynamic talent analytics we are looking to spot trends, capture complex patterns, and identify unexpected correlations. - In addition, you would be the HR Business partner for selected teams (plan to keep that area as light as possible) Responsibilities: Compensation strategy, operations, and development: managing the outsourced payroll and the key systems, managing and developing the compensation strategy and framework HR reporting and people analytics: owning the master data and metrics, defining and actively developing our talent analytics framework, and providing insights by analyzing the data Business HR support for selected teams Who we think will do great in this role has: Passion and curiosity to develop HR for the future with ambition, eagerness to learn, and the ability to drive change in the organization, ideally using agile HR methods. Experience navigating the complexities and ambiguity. Experience with problem solving, including issue spotting, analyzing data/information and presenting conclusions effectively. Demonstrated ability to exercise sound judgment, backing up proposals with data. Analytical thinking, the capability of creating analysis from multiple data sources and curiosity to dig deep (both quantitative and qualitative) Good knowledge of HR processes and tools with expertise in designing and implementing compensation frameworks and total compensation models Working experience with Finnish employment law required. Know-how with Swedish and/or Danish employment law is considered a great advantage Deep knowledge of Excel is a must whereas prior work experience using R/Python/SQL is a strong plus Ability to visualize and document data and facts into an easily approachable format Not being afraid of routine process work with a sharp focus and attention to detail Good written and spoken communications in Finnish Good presentation and communication skills in English - our working language Don't keep us waiting but send your application already today! ---- What you get when you join us Careers at Rovio About RovioRead more

Rovio’s Puzzle Studio is the home of the passionate team behind Angry Birds Match, Angry Birds Friends, the newly launched Angry Birds Dream Blast, and other unreleased games currently in production. The studio strives to create puzzle games that are instantly fun, but that can also turn into years-long hobbies. Puzzle Studio is also exploring new ways to use narrative and character worlds in casual mobile games, with the aim of creating a true emotional connection that stays with players even when they’re not playing. Senior Producer is a self-directed project management professional who is able to take the ownership of a game development project and lead it successfully to chosen vision and targets. Your job as a Senior Producer is to plan and execute on how to get there. Your responsibilities: To act as a liaison between the development staff and the product lead and oversee the creative and technical development and live operations of the game. Scope, quality and timing of releases and live operations Manage task management and related processes, e.g documentation Figuring out the his/her own responsibilities in detail and together with product lead, the responsibilities of the team members so that the whole teams throughput is maximized Who we think will do great in this role has: People management Project management Product management People management: Ensure that the team is well communicated of their priorities and provide them with adequate information whenever necessary Ability to give concise and clear directions Ability to identify and solve conflict situations Enable the team to work as a cohesive unit towards a common goal Recognize strengths & weaknesses of the team and influence plans & change process accordingly Maintain and improve the team morale and team spirit Foster the culture of team empowerment and ownership Initiate and maintain the culture of openness that encourages creative expressiveness in the team Project management: Proactively seeks solutions, not just highlights challenges. Embraces iterative and test driven development Excellent knowledge and experience in common project management methodologies such as lean, agile and project management tools and bug reporting/tracking systems Excellent knowledge and experience in estimation, scheduling, scoping, release planning and stakeholder communication Ability to effectively communicate updates in scope, priorities, expectations and design plans within the team and other stakeholders Helps team to break things down into understandable, manageable and meaningful chucks Always have a clear overview of the project and its status at various stages of development Proven ability to do short and long term improvements for working practices and process Product management: Good understanding of games, F2P and video games industry Passionate about the quality of the updates and the game Ability to understand and channel product leads needs and expectations to the team Secondary or supporting skills: Basic knowledge of game KPIs and analytical skills Personal characteristics: Pro-activeness and determination to rally the team through challenges and surprises, and raise and facilitate problem solving situations Ability to handle stress and remain calm in challenging situations Desire to improve and learn Passion for mobile games Basic requirements (education, experience): 3+ years experience in the industry 3+ experience in project management Don't keep us waiting but send your application already today! ---- What you get when you join us Careers at Rovio About RovioRead more

Rovio’s Puzzle Studio is the home of the passionate team behind Angry Birds Match, Angry Birds Friends, the newly launched Angry Birds Dream Blast, and other unreleased games currently in production. The studio strives to create puzzle games that are instantly fun, but that can also turn into years-long hobbies. Puzzle Studio is also exploring new ways to use narrative and character worlds in casual mobile games, with the aim of creating a true emotional connection that stays with players even when they’re not playing. We are looking for an experienced and passionate Senior Game Developer to join our successful Puzzle Studio in Espoo, Finland. Our vision is to build puzzle games that are easy and fun to play but also provide deep meta-game with social elements that keeps them fresh and interesting to play for years. Join us to develop new groundbreaking F2P hits and keep improving our already world class puzzle games! Responsibilities: Coordinate the work of other developers in a social puzzle game Implement game features with other developers in the team Provide mentorship and support for less experienced developers Work with server developers for seamless backend integration Optimize the games to run smoothly on mobile platforms Participate in prototyping new game features Who we think will do great in this role: Minimum 8 years of commercial game programming experience with 2+ years in a programming team lead role Minimum 3 years of game development experience with Unity Strong programming skills with C# Experience with debugging, profiling and performance optimizations Broad knowledge of game architecture and technologies Good understanding of mobile platforms and hardware Experience with F2P games both as a developer and a player Analytical problem solving skills Don't keep us waiting but send your application already today! ---- What you get when you join us Careers at Rovio About RovioRead more

Data is at the heart of everything we do at Rovio. It enables us to continually improve our games and provide incredible experiences for the millions of users who play our games every day. All of this data is only valuable if it can be used to guide our day to day operations. It is the job of Business Intelligence to turn that raw data into actionable insights for Rovio’s games teams and other business units. The Business intelligence team aims to empower Rovio’s teams with insightful data, and also with relevant tools and models that support decision making. We are now looking for a Data Analyst to support our Advertising team, which optimizes ad performance and acts as an operational link between game teams and ad networks. You will play a key role in evaluating and improving the ways in which ads are served to our players. Your responsibilities: Perform analysis and deliver insights to advertising and marketing teams as well as game studios. Develop models, tools and dashboards to increase efficiency and improve decision making. Own data-driven projects from ideation to execution and collaborate with business owners and analytics peers alike. Participate in data harmonization processes by defining requirements, implementing ETL processes and ensuring data quality. Guide stakeholders in defining relevant KPIs, discovering opportunities and focusing on relevant problems. Who we think would do the best in this role has: Ability to automate analytics processes using programming languages or relevant tools and are versed in the use of databases and Big Data technologies. Fluency in Python and/or R. Fluency in SQL. The drive to initiate, execute, collaborate on and communicate analytics projects. Curiosity and perseverance - you are not afraid to experiment and learn. 3+ years of relevant work experience. Familiarity with digital advertising and terms like eCPM, RTB, fill rate and yield is a plus. Passion for gaming and gaming industry experience are a plus. If you are interested, please send us your CV and cover letter! We’re looking forward to hearing from you. ---- What you get when you join us Careers at Rovio About RovioRead more

User acquisition helps our games to grow their user base by finding the most valuable target audiences. The craft relies heavily on data and changes rapidly; sometimes the learnings expire in a matter of months. This requires fast thinking, openness to venture out from comfort zone and reading into the smallest of indicators in the data. Close communication with multiple different teams is vital and makes the job interesting. Showing an ad in the right place at the right time to the right person sounds almost impossible but the UA team makes it possible. We are now seeking for a motivated, collaborative and analytical Performance Marketing Manager to join our User Acquisition team in Espoo, Finland. Your responsibilities: Campaign management, including optimization of campaigns, budget allocation, A/B tests, identifying new channels, analysis, and monitoring Taking part in defining the overall UA strategy for our new and existing games Handling the relationship with internal and external stakeholders (e.g.: talking with partners on how to improve campaigns and gather the latest insights, and communicating UA performance with the game and product marketing teams) Taking part in the creative strategy for ads: you will get the chance to work in close partnership with marketing artists and the product marketing team to create and test our next hero ads Who we think will do great in this role has: Earlier experience in performance marketing (3+ years), in the games industry is a plus Demonstrated ability to effectively manage and optimize a monthly multi-million dollar acquisition budgets with clear ROI targets Experience in working with Facebook or Google Ads or other digital marketing platforms Analytical mindset Fluency in spreadsheet software, including Microsoft Excel and Google Sheets Excited about marketing and data-driven growth Passion about mobile games Being energetic and positive, and eager to learn more every day Fluency in English We’d love if you have some of these: Advanced knowledge in Facebook or Google Ads, or other UA channels. Advanced Excel knowledge SQL experience A passionate and organized self-starter, who doesn’t accept the status quo, but always seeks to improve and automate workflows in order to increase performance. Understanding of mobile marketing ad tech: attribution providers, programmatic advertising, fraud, etc. If you are interested, send your CV and cover letter today! ---- What you get when you join us Careers at Rovio About RovioRead more

Rovio’s Puzzle Studio is the home of the passionate team behind Angry Birds Match, Angry Birds Friends, the newly launched Angry Birds Dream Blast, and other unreleased games currently in production. The studio strives to create puzzle games that are instantly fun, but that can also turn into years-long hobbies. Puzzle Studio is also exploring new ways to use narrative and character worlds in casual mobile games, with the aim of creating a true emotional connection that stays with players even when they’re not playing. We are looking for an experienced Senior Environment Artist to join us on our quest to create new industry-leading IPs and expand the Angry Birds franchise into new and surprising directions. On this quest, you will be joined by our talented, award-winning teams from Puzzle Studio. You will focus on creating amazing environment arts, from concepts to asset production, till the final implementation. Your 3D understanding/skill will be the key to bridge great concepts and the well-made final art. Depending on your skillset and personal preferences, in an agile team like ours, you will also have the opportunity to work on character design, UI and even VFXs, depending on different development phases and priorities of the project. Our ideal candidate is a senior game artist who has a wide variety of supporting skills, as well as a good understanding of game design and games as a business. Your responsibilities: Create art assets, from concept to final implementation in Unity Support Art Lead on providing art feedback to junior Artists, creating visual design guidelines, and taking ownership of one aspect of games art production Lead and provide necessary feedback to the outsourcing partners to ensure that the art style and asset production quality are well-aligned with us Mentor and coach junior Artists in your team Advocate for creative values within the project team Who we think would do great in this role has: 6+ years in the gaming industry or equivalent Good understanding of modern art production pipelines 2D & 3D Successfully shipped more than one game and have an impressive portfolio Good visual storytelling and excellent communication skills to set up the right mood for motivating players to dig more into the game Prior experience working on Unity game projects Outstanding 3D skill will be a plus for this role Always be ready to face the artistic and technical challenges when developing a new game Enjoy working with a team which keeps pushing its boundaries in a highly competitive industry Great interpersonal skills, ability to collaborate with other team members, managers and producers to understand the high-level requirements and meet those objectives with the optimal user-centred solution Fluent in English, and strong verbal and written communication skills If you're interested, please send your application with portfolio today! ---- What you get when you join us Careers at Rovio About RovioRead more

We are looking for a kick-ass Director, Product Manager to contribute to the growth of our key games and build a framework to support upcoming games’ growth. With a proven deep understanding of free-to-play game design engagement/monetization mechanics, you will coach other PMs. You would be the responsibility for the development of product management competence in Rovio and working closely with game analysts, designers, game leads and user acquisition team. Responsibilities: Facilitate learning and knowledge sharing, support PMs on gathering feedback, references and best practices Coach other PMs and develop the PM competencies in Rovio Facilitate a forum to knowledge sharing among PMs & UA in different teams & studios Bring an outside-in view to the team by benchmarking of competitors and identifying new and promising practices Help teams in defining ways of developing the growth of our top games based on a deep understanding of free-to-play game design engagement/monetization mechanics Lead games wide efforts in spotting and analyzing trends and creating new monetization designs for studios to use (an example being battle pass in different genres) Bridge the gap between UA & PMs and help us to find ways that acquisition data would be more useful as a part of game development Build a deep understanding of what features and themes increase user engagement Collaborate extensively with feature planning and optimization: define a testing protocol, establish benchmarks internally and externally Oversee a tooling needs for running live ops in our games with our Tech & BI-team Who we think would do great in this role: A good listener and a strong influencer Proven ability to partner with cross-functional disciplines and influence effectively Strong organizational skills & attention to detail Love games and have at least 6+ years of experience in the game industry 7 years of experience as a Product Manager and recently launched or worked on a chart-topping game 4+ years of leading or coaching Skills for competitor benchmarking and market analysis Ability to model and compare different balancing options of a game Strong quantitative skills, including experience designing free-to-play game economies and optimizing them in a live environment Excellent data analysis skills Understanding of UA and impact of it to game KPIs We’d love if you have: Experience in A/B and multivariate testing Don't keep us waiting but send your application already today! ---- What you get when you join us Careers at Rovio About RovioRead more