+Location

Stockholm, Sweden

We are looking for a Senior Backend Programmer to join our talented Stockholm Studio to work with our top performing games. Our Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. While they continue to expand and improve that title, they are developing new IPs and game ideas, specifically within the RPG genre, with the mission of becoming the best mobile RPG developer in the west. This presents a great opportunity for the studio to mix their experience with accessible, inclusive, mass-market games, with their personal love for RPGs. Their design pillars are: dynamic, character-driven, and highly social. They are motivated to create mid-core games that are both approachable and challenging. You need a proven record in implementing and maintaining server backends. You should have experience and good understanding of designing, implementing and testing server functionalities. You will be working closely with other server and client programmers, game producers and game designers. Your responsibilities: Design, implement and test game backend functionality for games using C# and .Net Core Create, maintain and operate the game server cloud infrastructures Ensure that game backends are efficient, secure and scale well Integrate other cloud services to game servers Participate in designing client/backend communication protocols Work as a team with other developers, designers and artists What we are looking for: Minimum 5 years of server programming experience leading to mastery of relevant skills and technologies Good knowledge and experience of cloud platforms and related technologies, for example AWS or Azure Experience in Rest-API based services Good understanding of SQL and NoSQL databases Strong programming skills using C# Proficiency with Python, Bash or other languages is a strong plus Experience building and operating scalable applications for high load of users Understanding of game architectures and technologies Experience with debugging, profiling and performance optimizations Experience in deploying and operating log collection management and monitoring systems (e.g. Logstash, Kibana, Zabbix, Grafana) Analytical problem solving What you get when you join us: Support and opportunities helping you to grow and achieve your professional goals Work with teams that are open, collaborative and ambitious Relocation assistance if you are coming from abroad Flexible working hours Diverse environment: we have employees from all around the world and you can join a variety of activities that we come up with together Don't keep us waiting - send your application already today!Lue lisää

We’re looking for a Product Marketing Manager to join our team based in our studio in Stockholm, Sweden. Working as an integral part of the team, the Product Marketing Manager is the ultimate representative of the players. The PMM is championing user-centricity in the team, and will be responsible for the marketing of the game throughout its life-cycle, from initiation to sunset. The PMM formulates a marketing strategy for maximizing the game’s reach, conversion and appeal to players at each stage of its life-cycle: test launch, soft launch, global launch, live ops, autopilot and sunset. The PMM is responsible for selecting the best marketing methods to maximize the game’s potential at each stage and optimize the entire funnel. This involves working closely with all parts of the organization: games management, UA, community, marketing creative, finance and legal. Rovio’s Stockholm Studio where this position based is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. While they continue to expand and improve that title, they are developing new IPs and game ideas, specifically within the RPG genre, with the mission of becoming the best mobile RPG developer in the west. Your responsibilities as a Product Marketing Manager: 1. Product Development Identifying and sizing market opportunities Profiling target audiences Identifying growth levers Development of a brand positioning and packaging for the game 2. Product Activation Definition of Marketing Strategy, and elaboration and execution of the Go-to-Market plan for all stages of game life Target setting 3. Product Performance Optimization Top: UA creative, Influencer, PR, TVC, Radio, Innovative Channels Mid: ASO (Naming), Community, Social Media Marketing, Partner marketing, Campaigns, Seasonality, Partnerships Low: FTUE, Events, Offers, Features Marketing asset pack delivery and coordination 4. KPIs and reporting We’re looking for someone who has: Experience working within a game team and good understanding of game development Experience working with cross-functional team Understanding of the mobile marketing funnel: UA, ASO, FTUE Launch of a minimum of 2 F2P games Well-organized working style and ability to quickly learn new things in a fast-paced working environment Fluency in English, both written and spoken Passion for mobile games and game related marketing communications. Strategic thinking Analytical skills What you get when you join us: Career development: we help you grow and achieve your professional goals. Relocation assistance if you’re from abroad Flexible work hours We have fun! We are a community that is hands-on, open, collaborative and ambitious. Truly international environment: you will hear a number of languages in our workplace and can join a variety of activities that we come up with together. Work with top talents in the gaming industry! If you are interested, please send your application today. We look forward to hearing from you.Lue lisää