+Location

Stockholm, Sweden

Are you eager to bring mobile games to life with cloud-based experiences in a DevOps manner? Do you feel inspired by developing innovative services for F2P games? If yes, you might be the Cloud Engineer we are now looking for to join our team to support our Stockholm studio which is behind the hugely popular title Angry Birds 2. Rovio Games Cloud Platform serves hundreds of millions of users and hosts some of the most cutting edge cloud services out there, responding to thousands of requests per second from all corners of the globe. What you’ll take under your wings As a Cloud Engineer you will be playing a key role in operating, supporting and developing our Cloud Platform. Our state-of-the-art Platform has been designed for automation, scalability and operational simplicity. You will get a chance to work with the latest technologies and your work will have a real impact on the direction of the platform and the quality of our services.Read more

Are you a Producer with the ability to work with art teams and passionate about making commercially successful games, with a kick ass team? We at the Rovio Stockholm RPG Studio are looking for a talented Producer to join our team. You will help bridge our teams with the right external partners while improving outsource infrastructure and practices. You are excellent at building meaningful long term relationships with external partners through honest two-way communication and trust. Practical and strategic planning without compromising quality and a perfect blend between a production artist and logistics expert, you strive at making the outsourcing and in-house experience truly world class and enjoyable for all parties involved. The Rovio Stockholm Studio is behind the hugely popular title Angry Birds 2 and while soaring on that success we are also developing several new IPs and exploring new game ideas within the RPG genre, as well as improving and expanding Angry Birds 2 even further. In the studio, situated in the south part of the city centre, we keep a flat hierarchy, a high level of transparency and an open communication. We challenge each other and ourselves in all we do here but keep the atmosphere friendly, inclusive, respectful and super supportive. What you’ll take under your wings: Facilitate art content development and feedback between product teams and outsource partners Stay on top of outsourced deliverables Discover new vendors and maintain strong relationships with existing partners Scope, negotiate and set objectives with external partners Communicating effectively with studio and project leadership on status, risks, and opportunities. Work directly with the artists to provide day-to-day task guidance and clear priorities Recognize areas in which team process, culture, or team morale need attention and implement action plans for improvementRead more

Our goal is to create the world's best mobile RPGs, and you will have a key role. One of our teams is busy creating a new tactical combat RPG and is in need of a Senior Game Designer. We’re looking for someone that can take initiative in creating new systems and designs that engage our players for years to come. If you have passion and experience working on F2P and RPG systems, want to work with a team of like-minded industry professionals, and believe the team is more important than the individual to reach our goals, this might be the role for you. This is a key position in reaching our goals, apply now to be part of this exciting adventure! What you’ll take under your wings: Design best-in-class mobile RPG experiences Work on all aspects of the game including combat systems, metagame balance, social and PvP systems, reward structures, and monetization Write documentation, create UI mockups, and balance economy models Communicate your design clearly and collaborate with artists, programmers and fellow game designers Create and lead the execution of game concepts that meet or exceed the technical, creative and commercial aims of the project Continuously play, analyze and discuss competitor games to remain an expert in the target genre We’d love if you have these feathers in your cap: 5+ years experience working as a game designer Commercial experience working on F2P mobile games, preferably mid-core or hardcore games Experience in creating and leading game concepts and features Experience working with social or multiplayer systems that affect the entire player-base Experience creating and balancing competitive play A genuine passion for F2P and mobile games Equal parts ambitious and humble Open to feedback and eager to learn and apply new skills Strong interest and belief in data-driven approach to support & validate intuition We want the best team, not necessarily the best individuals, so we’re looking for team members who want to work on problems worth solving. If you’re wondering if you should apply or not, we hope you do.Read more

Have you ever dreamed about working with one of the biggest entertainment brands in the world? Now is your chance, right here in Rovio Stockholm! The original Angry Birds game will be celebrating its 10th anniversary, and our movie sequel is in the works. We at the Rovio Stockholm Studio are looking for an enthusiastic marketing wizard who can’t wait to get their hands dirty and help us with the marketing of our current and upcoming titles. If you have a background in mobile games and are passionate about performance and brand marketing, you might be the right person for our studio! As a Marketing Lead for RPG Studio you will take responsibility of studio marketing activities and be in a critical role in the development of our products, strategies, and processes in both marketing and product development. This role involves working very closely with our game studios, agency partners, and marketing organization, including our content creation and user acquisition teams. The position requires strategic decision making with product marketing budgets. As a Marketing Lead you operate in an international and creative work environment together with a team where your input and contribution has a substantial impact on the company’s growth. The Rovio Stockholm Studio is behind the hugely popular title Angry Birds 2, and while soaring on that success, we are also developing several new IPs and exploring new game ideas within the RPG genre, as well as improving and expanding Angry Birds 2 even further. In the studio, situated in the south part of the city center, we keep a flat hierarchy, a high level of transparency and open communication. We challenge each other and ourselves in all we do here but keep the atmosphere friendly, inclusive, respectful and super supportive.Read more

Hello gamer! We’re looking for a Player Support Specialist with oodles of passion and proactivity to join us here in Stockholm, Sweden! Working in our RPG Studio, you’ll be embedded in the game team for Angry Birds 2 and we would want you to level up to being senior in your role relatively quickly. Sound good so far? Your key tasks and responsibilities would be: Take an active role in the live operations of Angry Birds 2 as part of the development team Being fully aware of new updates, their impact on player experience and any actions Rovio may take to mitigate potential player pain Managing our support partners in both day-to-day operations and with a view to long-term sustained excellence in the work they do Own backlog prioritisation from the player perspective Provide timely and routine player-centric reports to the game team Continually maintaining and improving player self-help channels Answering player support emails concerning technical problems and usability issues following Rovio guidelines Training, educating and instructing external player support team members Share best practices from the ways of working within your title across the player support organisation to ensure that we can all improve from each other Bringing proactive improvements and solutions to both game and player support roadmaps Leading or participating in projects concerning both game and player support development when needed.Read more

Are you a senior Unity Developer passionate about making commercially successful games, creating kick ass, high performing game features that delight our players? Awesome! We at the Rovio Stockholm Studio are behind the hugely popular title Angry Birds 2, which still 3 years after release is one of the most played games on the App Store and Google Play Store. We want to continue this trend and we need an additional pair of hands to make that happen! This role is quite broad and we're looking for someone with experience from all areas of game programming, including mobile game optimizations, social features, UI, as well as backend systems and databases. The role is for one of our internal RPG projects. What you’ll take under your wings Design and implement game features and systems. Develop and help maintain a high quality code base. Motivate and inspire other members of the programming team. Support in planning, and prioritizing project features. Work actively to help the team achieve project targets. Help ensure guidelines and agreed conventions are followed. Drive communication and sharing with other departments. Take a lead in improving processes, tools and team work.Read more

Are you an artist passionate about making commercially successful games, creating good looking, user friendly and consistent mobile art that delight our players? Awesome, we at the Rovio Stockholm RPG Studio are looking for a talented Senior Game Artist to help us with current and upcoming titles. The role is very broad and you should be ready to tackle many different kinds of tasks, ranging from creative challenges to implementation tricks. The Rovio Stockholm Studio is behind the hugely popular title Angry Birds 2 and while soaring on that success we are also developing several new IPs and exploring new game ideas within the RPG genre, as well as improving and expanding Angry Birds 2 even further. In the studio, situated in the south part of the city centre, we keep a flat hierarchy, a high level of transparency and an open communication. We challenge each other and ourselves in all we do here but keep the atmosphere friendly, inclusive, respectful and super supportive. We invision someone whose creative output makes our team and players go bananas. You need a portfolio demonstrating your skills in 2D and 3D and a bottomless passion for excellent game art. You will be working closely with the other artists, designers and programmers to create unforgettable experiences for our fans. You'll fit in our flock if you have: Jaw-dropping skills in mobile game art and low poly modelling Solid understanding of 2D, 3D and animation in mobile games Strong interest in games, latest design trends and pop culture Experience on published games using Unity 3D or similar engines A proactive attitude and a problem solving mindset Joy spreading knowledge and being modest when receiving feedback A lighthearted attitude that embraces Rovio's mischievous characters and nutty worlds Strong communication, organisational and team collaboration skills We’d love you to have these feathers in your cap: 5+ years of experience in the games industry A natural drive to define, manage and refine processes in art development Expertise in mobile optimized 3D modelling would be the cherry on top Fluent in English We’re looking for team members who bring their passion and creative spirit to everything they do. You love to take ownership and work in an agile environment? You constantly learn from the world’s top artists but you’re pumped to always go a step further? – If that describes you, this is a great opportunity to work in an fun and creative environment. Contribute to one of the most recognized brands in the world and expose your work to a global audience.Read more

Are you a Unity Developer passionate about making commercially successful games, creating kick ass, high performing game features that delight our players? Awesome! We at the Rovio Stockholm Studio are behind the hugely popular title Angry Birds 2, which still 3 years after release is one of the most played games on the App Store and Google Play Store. We want to continue this trend and we need an additional pair of hands to make that happen! This role is quite broad and we're looking for someone with experience from all areas of game programming, including mobile game optimizations, social features, UI, as well as backend systems and databases. What you’ll take under your wings: Help the Angry Birds 2 team take the game to the next level Architect and implement game features and systems Maintain and improve the code base Work actively to help the team achieve project targets Drive communication and knowledge sharing within the team Help improve processes, tools and the way the team works You'll fit in our flock if you have: Minimum 2 years of programming experience Strong programming skills using C# Proven game development background in commercial mobile f2p projects We'd love you to have these feathers in your cap: Good understanding of mobile platforms and hardware Strong communication skills, written and verbal Deep interest in playing mobile f2p RPGs Knowledge about mobile backends Proficient in debugging, profiling and performance optimization Broad knowledge of game architecture and technologies (gameplay, rendering, physics, AI, networking)Read more

Are you an experienced Product Manager passionate about making commercially successful games, with a kick ass team? We at the Rovio Stockholm RPG Studio are looking for a talented Product Manager to join one of our most succesful games- Angry Birds 2, you will be driving the requirements, performance and financial goals of the game in a dynamic live environment. The Rovio Stockholm Studio is behind the hugely popular title Angry Birds 2 and while soaring on that success we are also developing several new IPs and exploring new game ideas within the RPG genre, as well as improving and expanding Angry Birds 2 even further. In the studio, situated in the south part of the city centre, we keep a flat hierarchy, a high level of transparency and an open communication. We challenge each other and ourselves in all we do here but keep the atmosphere friendly, inclusive, respectful and super supportive. What you’ll take under your wings: Collaborate to define the product vision, strategy and business model based on deep understanding of freemium game design engagement/monetization mechanics Drive product requirements and features roadmaps from concept through delivery. Partner with production and design teams to conceptualize, spec and implement engaging features, mechanics and systems Set KPI targets Bring an outside-in view to the team by benchmarking of competitors and identifying new and promising practices Build, own, and maintain quantitative models used to manage game engagement and business performance Own and analyze game metrics (acquisition, retention, engagement, monetization, virality) and proactively identify and implement optimizations to player experience and core financial performance Collaborate extensively with feature planning and optimization: define testing protocol, set up and execute multivariate tests, establish benchmarks internally and externally, measure performance and provide actionable recommendations to publishing, design and production teams Partner effectively with internal teams to optimize revenue performance and coordinate product releases and implementation plans to all key stakeholders on an ongoing basisRead more

Are you a technical artist passionate about creating commercially successful games that look fantastic, push the boundaries of mobile tech and delight our players? Awesome, we at the Rovio Stockholm RPG Studio are looking for a talented Senior Technical Artist to help us with our current and upcoming titles. The role is very broad so you should be ready to tackle many different kinds of tasks, ranging from Shaders, Pipelines, Tools and more… The Rovio Stockholm Studio is behind the hugely popular title Angry Birds 2 and while soaring on that success we are also developing several new IPs and exploring new game ideas within the RPG genre, as well as improving and expanding Angry Birds 2 even further. In the studio, situated in the south part of the city centre, we keep a flat hierarchy, a high level of transparency and an open communication. We challenge each other and ourselves in all we do here but keep the atmosphere friendly, inclusive, respectful and super supportive. You will need a proven portfolio demonstrating your skills, and a track record of projects you have worked on as a technical artist. At Rovio you will be an active project team member with responsibility for helping our talented team deliver their art on time and in excellent quality. You will be working closely with the other artists, designers and programmers to create unforgettable experiences for our fans.Read more