“From a creative point of view, Rovio gives me the best opportunity to create something new and unique for the whole world! ”
The Game unit’s goal is to delight our fans with fun and entertaining games and for ensuring this, we cherish an innovative culture where all ideas matter. We want to make diamonds and are ready to invest time and effort for picking the raw ideas and polishing them into brilliant quality game concepts.
Games Unit is the biggest business unit in Rovio, currently clocking in at 250+ highly trained professionals. Our work is focused around delivering both great new game experiences, as well as bringing in more content and gameplay to the existing lineup.
We are looking for a Game Animator to join one of our game studios in Espoo. In this role you’ll get to develop new and existing free to play games with internal game teams and our game development partners. We are looking for a person, who has interest and passion to create outstanding social mobile games, is able to drive the game visuals and inspire others, and who continuously challenges him/herself and people around for the best results.
What you’ll take under your wings
We’d love it if you have these feathers in your cap
We are looking for a person, who is able to inspire others, who enjoys spreading the knowledge and who strives to create immersive game worlds and characters.
We offer a fantastic opportunity to develop awesome games with experienced and talented colleagues, and a chance to get your game played by hundreds of millions of people around the world. If you are applying from abroad, we will make it easy with extensive relocation support.
We will hire as soon as a suitable candidate has been found, so if you feel you are a perfect match for the role, don’t hesitate but fill the online application form already today. Please attach a cover letter along with your CV and portfolio.
We look forward to hearing from you!
Rovio is now a global entertainment company, but back in 2003 we started off with just three guys in a college dorm. By 2009 we were struggling and decided to go all-in on a new game called Angry Birds™ – our 52nd title that became a pop-culture phenomenon and industry game-changer. The age of mobile blockbuster apps had begun. Fast forward to today and we’re expanding further into animation, publishing, licensing and other exciting areas to bring even more stories and offbeat characters to the world. And we always do things with an open mind and playful can-do attitude.
Applying starts: 30.04.2015