“From a creative point of view, Rovio gives me the best opportunity to create something new and unique for the whole world! ”
Rovio Hatch is the only fan-first cloud service for game developers. We help game developers make better games, maximize life-time value and provide locally relevant payments, ads and social networks. Rovio Hatch serves hundreds of millions of users and is one of the biggest cloud services out there.
What we’ve built is a massively scalable mobile game back-end that serves thousands of requests every second and handles terabytes of daily analytics data. There are dozens of live games relying on their assets being loaded, game states stored and ads served to our uptime. The service is operated through a cool web dashboard that allows you to see how your game is performing while making dynamic tweaks to it. To know exactly how your decisions affect gameplay you can even conduct controlled tests to a segment of users of your choice.
We are now seeking a motivated and collaborative Release Engineer, Intern to join our HATCH unit in Espoo. You would be responsible for handling validations, packaging and distribution of SDK´s for our customers. In addition you would be responsible for checking related documentation and administration web tools for the released features. This is a fixed-term contract until the end of the year.
We’d love it if you have these feathers in your cap
It’d be cool if you had some of these skills
What you get when you join our nest
Please note that this position will be filled as soon as suitable candidate has been found, so send your applications at the speed of a slingshot and apply already today by filling the online application form!
Applying starts: 22.05.2015
Applying ends: 14.06.2015