Careers

“I’m really excited about working on a huge variety of mobile platforms; in a way I’d like to think that here we are in the bleeding edge of mobile game development. ”

Kari, Junior Platform Specialist

Rigging Artist, Animation

We are now looking for a CG Generalist – rigging emphasis to join our Animation Studio team in Espoo, Finland. This is a fixed term, freelancer position.

Riggers are responsible of creating, improving and maintaining rigs for characters and props in the different shows in production at the studio. Front-end collaboration with animators and modelers is a necessity and will require excellent communication and teamwork skills. You should be able to review and give feedback to the modelers in order build the best topology needed for the deforming requirements of the rig. Beyond the job of building the rigs, the task of the riggers is to make the animators' job easier by listening to their needs and finding ways to improve workflow. Riggers on our team balance the need for fast, user-friendly rigs with functionality, consistency and quality.

Key tasks and responsibilities: 

  • Excellent working knowledge of overall CG production
  • Review and give feedback of the topology of the received 3D models
  • Develop and maintain rigs throughout the course of a show
  • Create rigs for a variety of animation styles and characters
  • Work closely with Animation Supervisor and Rigging TD to develop and integrate rigs into the established pipeline
  • Interact with production, supervisors and team/peers in order to problem solve and share information related to show/assigned tasks
  • Understand what is workable and communicate this to production
  • Stay current on the evolution of 3D animation tools and techniques.

Requirements:

  • Bachelor’s degree in Film, Computer Graphics, related field or equivalent experience
  • Minimum 3 years of CG production experience in a professional production environment
  • Expert with Maya, with strong knowledge rigging and modeling techniques. • MEL scripting and Python scripting skills
  • Thorough understanding of weighting, skinning, blendshape systems and face setups, especially for cartoon animation style
  • Experience with animation studio pipeline and workflow
  • Experience working in a PC production environment
  • Effective communication and team collaboration skills
  • Fluent English.

Nice to have experience with

  • Experience with Shotgun, Tank
  • Write scripts to make characters and effects possible or production work more efficient
  • Plugin knowledge such as Yeti, Bullet, Qualoth
  • Drawing and anatomy knowledge.

We offer a great opportunity to take part in the development of the firm, great colleagues with team-oriented, informal, international and, inspiring working environment.

Please apply by filling the online application form (please attach a cover letter with your CV) along with a salary request. Aim high and slingshot your application over!

We look forward to hearing from you soon!

Applying starts: 28.08.2014
Applying ends: 14.09.2014

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